Emotional Architecture
Architecture & Emotions - Level Design Solo Project (2021)
Context
For this project, I had to choose 5 different experiences that I wanted the player to have.
I then had to create a blockout level on Maya with 5 different spaces, each one linked to a chosen experience, and make the player live these with only the architecture (lighting was optional).
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Turn on the sound for a better experience!
Project Details
- 2 weeks (part-time)
- Tools
- Unity 3D​
- Autodesk Maya
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Responsibilities
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Level Design
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3D Modelisation
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Programming (in C#)
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Production Insight
Inspired by an emotion wheel and also by personal experiences, dreams, ... I was able to think about the different environments and architectures to have.
Except for the T-posed character (and its limbs), I modelled everything and programmed the game manager.
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Here are the 5 rooms and the feelings I wanted the player to experiment:

Frustration / Boredom
Wonder / Calm


Anguish / Confusion
Sadness / Solitude


Alien / Disgust
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For more information about the project and its development, please contact me.
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