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Emotional Architecture

Architecture & Emotions - Level Design Solo Project (2021)

Context

For this project, I had to choose 5 different experiences that I wanted the player to have.

 

I then had to create a blockout level on Maya with 5 different spaces, each one linked to a chosen experience, and make the player live these with only the architecture (lighting was optional).

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Turn on the sound for a better experience!

Project Details

  • 2 weeks (part-time)
  • Tools
    • Unity 3D​
    • Autodesk Maya 
  • Responsibilities

    • Level Design

    • 3D Modelisation

    • Programming (in C#)

Production Insight

Inspired by an emotion wheel and also by personal experiences, dreams, ... I was able to think about the different environments and architectures to have.

 

Except for the T-posed character (and its limbs), I modelled everything and programmed the game manager.

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Here are the 5 rooms and the feelings I wanted the player to experiment:

rrom1.png

Frustration / Boredom

Wonder / Calm

room2.png
room3.png

Anguish / Confusion

Sadness / Solitude

room4.png
room5.png

Alien / Disgust

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 For more information about the project and its development, please contact me.

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