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Storm Breaker

3D Platformer Game - Graduation Project (2023-2024)

Context

Embark on an epic journey in a world threatened by a raging storm.
Play as Liv and use your aerial skills to reach the heart of the storm. Save the world before it is too late!


StormBreaker is a 3D Platformer game made during my last at ISART Digital Montreal as my graduation project. 

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Project Details

  • 5 months 
  • 13 people
  • Tools
    • Unreal​ 5.3 and Blueprints
    • Google Workspace (documentation)
    • Atlassian Jira (management)
    • Perforce Helix Core (versioning)
  • Responsibilities

    • Game Design

    • Project Management

    • Programming (Blueprints)

My Responsabilities

  • ​Game Design

    • Brainstorm with the team to find the concept of the game 

    • Redaction of a game detailed document to have the project's guideline

    • Narrative Design (World Building, Dialogue Placements)

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  • Project Management

    • Setting up plannings and sprints regarding the project's scopes and milestones (Jira, Google Sheet)

    • Scrum master in daily stand-up meetings 

    • Spokesperson of the group to meetings with the pedagogy and mentors, and to presentations

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  • Programming (Blueprints)

    • Aim Assist & Shooting System

    • Level Design Objects

    • Saving System

    • Optimisation and versioning

Production Insight

Coming soon ...

In the meantime, play the game here!

Reflection

  • Coming soon ...

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Credits

It was realized in collaboration with

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 For more information about the project and its development, please contact me.

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